root/trunk/whisperlib/common/base/third-party/scoped_ptr.h

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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Scopers help you manage ownership of a pointer, helping you easily manage the
6 // a pointer within a scope, and automatically destroying the pointer at the
7 // end of a scope.  There are two main classes you will use, which coorespond
8 // to the operators new/delete and new[]/delete[].
9 //
10 // Example usage (scoped_ptr):
11 //   {
12 //     scoped_ptr<Foo> foo(new Foo("wee"));
13 //   }  // foo goes out of scope, releasing the pointer with it.
14 //
15 //   {
16 //     scoped_ptr<Foo> foo;          // No pointer managed.
17 //     foo.reset(new Foo("wee"));    // Now a pointer is managed.
18 //     foo.reset(new Foo("wee2"));   // Foo("wee") was destroyed.
19 //     foo.reset(new Foo("wee3"));   // Foo("wee2") was destroyed.
20 //     foo->Method();                // Foo::Method() called.
21 //     foo.get()->Method();          // Foo::Method() called.
22 //     SomeFunc(foo.Release());      // SomeFunc takes owernship, foo no longer
23 //                                   // manages a pointer.
24 //     foo.reset(new Foo("wee4"));   // foo manages a pointer again.
25 //     foo.reset();                  // Foo("wee4") destroyed, foo no longer
26 //                                   // manages a pointer.
27 //   }  // foo wasn't managing a pointer, so nothing was destroyed.
28 //
29 // Example usage (scoped_array):
30 //   {
31 //     scoped_array<Foo> foo(new Foo[100]);
32 //     foo.get()->Method();  // Foo::Method on the 0th element.
33 //     foo[10].Method();     // Foo::Method on the 10th element.
34 //   }
35
36 #ifndef BASE_SCOPED_PTR_H_
37 #define BASE_SCOPED_PTR_H_
38
39 // This is an implementation designed to match the anticipated future TR2
40 // implementation of the scoped_ptr class, and its closely-related brethren,
41 // scoped_array, scoped_ptr_malloc.
42
43 #include <assert.h>
44 #include <stdlib.h>
45 #include <cstddef>
46
47 // A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
48 // automatically deletes the pointer it holds (if any).
49 // That is, scoped_ptr<T> owns the T object that it points to.
50 // Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
51 // Also like T*, scoped_ptr<T> is thread-compatible, and once you
52 // dereference it, you get the threadsafety guarantees of T.
53 //
54 // The size of a scoped_ptr is small:
55 // sizeof(scoped_ptr<C>) == sizeof(C*)
56 template <class C>
57 class scoped_ptr {
58  public:
59
60   // The element type
61   typedef C element_type;
62
63   // Constructor.  Defaults to intializing with NULL.
64   // There is no way to create an uninitialized scoped_ptr.
65   // The input parameter must be allocated with new.
66   explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
67
68   // Destructor.  If there is a C object, delete it.
69   // We don't need to test ptr_ == NULL because C++ does that for us.
70   ~scoped_ptr() {
71     enum { type_must_be_complete = sizeof(C) };
72     delete ptr_;
73   }
74
75   // Reset.  Deletes the current owned object, if any.
76   // Then takes ownership of a new object, if given.
77   // this->reset(this->get()) works.
78   void reset(C* p = NULL) {
79     if (p != ptr_) {
80       enum { type_must_be_complete = sizeof(C) };
81       delete ptr_;
82       ptr_ = p;
83     }
84   }
85
86   // Accessors to get the owned object.
87   // operator* and operator-> will assert() if there is no current object.
88   C& operator*() const {
89     assert(ptr_ != NULL);
90     return *ptr_;
91   }
92   C* operator->() const  {
93     assert(ptr_ != NULL);
94     return ptr_;
95   }
96   C* get() const { return ptr_; }
97
98   // Comparison operators.
99   // These return whether two scoped_ptr refer to the same object, not just to
100   // two different but equal objects.
101   bool operator==(C* p) const { return ptr_ == p; }
102   bool operator!=(C* p) const { return ptr_ != p; }
103
104   // Swap two scoped pointers.
105   void swap(scoped_ptr& p2) {
106     C* tmp = ptr_;
107     ptr_ = p2.ptr_;
108     p2.ptr_ = tmp;
109   }
110
111   // Release a pointer.
112   // The return value is the current pointer held by this object.
113   // If this object holds a NULL pointer, the return value is NULL.
114   // After this operation, this object will hold a NULL pointer,
115   // and will not own the object any more.
116   C* release() {
117     C* retVal = ptr_;
118     ptr_ = NULL;
119     return retVal;
120   }
121
122  private:
123   C* ptr_;
124
125   // Forbid comparison of scoped_ptr types.  If C2 != C, it totally doesn't
126   // make sense, and if C2 == C, it still doesn't make sense because you should
127   // never have the same object owned by two different scoped_ptrs.
128   template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
129   template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
130
131   // Disallow evil constructors
132   scoped_ptr(const scoped_ptr&);
133   void operator=(const scoped_ptr&);
134 };
135
136 // Free functions
137 template <class C>
138 void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
139   p1.swap(p2);
140 }
141
142 template <class C>
143 bool operator==(C* p1, const scoped_ptr<C>& p2) {
144   return p1 == p2.get();
145 }
146
147 template <class C>
148 bool operator!=(C* p1, const scoped_ptr<C>& p2) {
149   return p1 != p2.get();
150 }
151
152 // scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
153 // with new [] and the destructor deletes objects with delete [].
154 //
155 // As with scoped_ptr<C>, a scoped_array<C> either points to an object
156 // or is NULL.  A scoped_array<C> owns the object that it points to.
157 // scoped_array<T> is thread-compatible, and once you index into it,
158 // the returned objects have only the threadsafety guarantees of T.
159 //
160 // Size: sizeof(scoped_array<C>) == sizeof(C*)
161 template <class C>
162 class scoped_array {
163  public:
164
165   // The element type
166   typedef C element_type;
167
168   // Constructor.  Defaults to intializing with NULL.
169   // There is no way to create an uninitialized scoped_array.
170   // The input parameter must be allocated with new [].
171   explicit scoped_array(C* p = NULL) : array_(p) { }
172
173   // Destructor.  If there is a C object, delete it.
174   // We don't need to test ptr_ == NULL because C++ does that for us.
175   ~scoped_array() {
176     enum { type_must_be_complete = sizeof(C) };
177     delete[] array_;
178   }
179
180   // Reset.  Deletes the current owned object, if any.
181   // Then takes ownership of a new object, if given.
182   // this->reset(this->get()) works.
183   void reset(C* p = NULL) {
184     if (p != array_) {
185       enum { type_must_be_complete = sizeof(C) };
186       delete[] array_;
187       array_ = p;
188     }
189   }
190
191   // Get one element of the current object.
192   // Will assert() if there is no current object, or index i is negative.
193   C& operator[](std::ptrdiff_t i) const {
194     assert(i >= 0);
195     assert(array_ != NULL);
196     return array_[i];
197   }
198
199   // Get a pointer to the zeroth element of the current object.
200   // If there is no current object, return NULL.
201   C* get() const {
202     return array_;
203   }
204
205   // Comparison operators.
206   // These return whether two scoped_array refer to the same object, not just to
207   // two different but equal objects.
208   bool operator==(C* p) const { return array_ == p; }
209   bool operator!=(C* p) const { return array_ != p; }
210
211   // Swap two scoped arrays.
212   void swap(scoped_array& p2) {
213     C* tmp = array_;
214     array_ = p2.array_;
215     p2.array_ = tmp;
216   }
217
218   // Release an array.
219   // The return value is the current pointer held by this object.
220   // If this object holds a NULL pointer, the return value is NULL.
221   // After this operation, this object will hold a NULL pointer,
222   // and will not own the object any more.
223   C* release() {
224     C* retVal = array_;
225     array_ = NULL;
226     return retVal;
227   }
228
229  private:
230   C* array_;
231
232   // Forbid comparison of different scoped_array types.
233   template <class C2> bool operator==(scoped_array<C2> const& p2) const;
234   template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
235
236   // Disallow evil constructors
237   scoped_array(const scoped_array&);
238   void operator=(const scoped_array&);
239 };
240
241 // Free functions
242 template <class C>
243 void swap(scoped_array<C>& p1, scoped_array<C>& p2) {
244   p1.swap(p2);
245 }
246
247 template <class C>
248 bool operator==(C* p1, const scoped_array<C>& p2) {
249   return p1 == p2.get();
250 }
251
252 template <class C>
253 bool operator!=(C* p1, const scoped_array<C>& p2) {
254   return p1 != p2.get();
255 }
256
257 // This class wraps the c library function free() in a class that can be
258 // passed as a template argument to scoped_ptr_malloc below.
259 class ScopedPtrMallocFree {
260  public:
261   inline void operator()(void* x) const {
262     free(x);
263   }
264 };
265
266 // scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a
267 // second template argument, the functor used to free the object.
268
269 template<class C, class FreeProc = ScopedPtrMallocFree>
270 class scoped_ptr_malloc {
271  public:
272
273   // The element type
274   typedef C element_type;
275
276   // Constructor.  Defaults to intializing with NULL.
277   // There is no way to create an uninitialized scoped_ptr.
278   // The input parameter must be allocated with an allocator that matches the
279   // Free functor.  For the default Free functor, this is malloc, calloc, or
280   // realloc.
281   explicit scoped_ptr_malloc(C* p = NULL): ptr_(p) {}
282
283   // Destructor.  If there is a C object, call the Free functor.
284   ~scoped_ptr_malloc() {
285     free_(ptr_);
286   }
287
288   // Reset.  Calls the Free functor on the current owned object, if any.
289   // Then takes ownership of a new object, if given.
290   // this->reset(this->get()) works.
291   void reset(C* p = NULL) {
292     if (ptr_ != p) {
293       free_(ptr_);
294       ptr_ = p;
295     }
296   }
297
298   // Get the current object.
299   // operator* and operator-> will cause an assert() failure if there is
300   // no current object.
301   C& operator*() const {
302     assert(ptr_ != NULL);
303     return *ptr_;
304   }
305
306   C* operator->() const {
307     assert(ptr_ != NULL);
308     return ptr_;
309   }
310
311   C* get() const {
312     return ptr_;
313   }
314
315   // Comparison operators.
316   // These return whether a scoped_ptr_malloc and a plain pointer refer
317   // to the same object, not just to two different but equal objects.
318   // For compatibility wwith the boost-derived implementation, these
319   // take non-const arguments.
320   bool operator==(C* p) const {
321     return ptr_ == p;
322   }
323
324   bool operator!=(C* p) const {
325     return ptr_ != p;
326   }
327
328   // Swap two scoped pointers.
329   void swap(scoped_ptr_malloc & b) {
330     C* tmp = b.ptr_;
331     b.ptr_ = ptr_;
332     ptr_ = tmp;
333   }
334
335   // Release a pointer.
336   // The return value is the current pointer held by this object.
337   // If this object holds a NULL pointer, the return value is NULL.
338   // After this operation, this object will hold a NULL pointer,
339   // and will not own the object any more.
340   C* release() {
341     C* tmp = ptr_;
342     ptr_ = NULL;
343     return tmp;
344   }
345
346  private:
347   C* ptr_;
348
349   // no reason to use these: each scoped_ptr_malloc should have its own object
350   template <class C2, class GP>
351   bool operator==(scoped_ptr_malloc<C2, GP> const& p) const;
352   template <class C2, class GP>
353   bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const;
354
355   static FreeProc const free_;
356
357   // Disallow evil constructors
358   scoped_ptr_malloc(const scoped_ptr_malloc&);
359   void operator=(const scoped_ptr_malloc&);
360 };
361
362 template<class C, class FP>
363 FP const scoped_ptr_malloc<C, FP>::free_ = FP();
364
365 template<class C, class FP> inline
366 void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) {
367   a.swap(b);
368 }
369
370 template<class C, class FP> inline
371 bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) {
372   return p == b.get();
373 }
374
375 template<class C, class FP> inline
376 bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) {
377   return p != b.get();
378 }
379
380 #endif  // BASE_SCOPED_PTR_H_
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