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// Copyright (c) 2009, Whispersoft s.r.l. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Whispersoft s.r.l. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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// Authors: Catalin Popescu |
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#ifndef __NET_BASE_TIMEOUTER_H__ |
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#define __NET_BASE_TIMEOUTER_H__ |
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#include <map> |
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#include <whisperlib/net/base/selector.h> |
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#include <whisperlib/common/base/types.h> |
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#include <whisperlib/common/base/log.h> |
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#include <whisperlib/common/base/callback.h> |
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namespace net { |
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|
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class Timeouter { |
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public: |
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typedef Callback1<int64> TimeoutCallback; |
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Timeouter(Selector* selector, TimeoutCallback* callback) |
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: selector_(selector), |
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callback_(callback), |
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timeout_closures_() { |
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CHECK(callback->is_permanent()); |
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} |
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~Timeouter() { |
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UnsetAllTimeouts(); |
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delete callback_; |
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} |
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// Registers (or reregisters) a timeout call in timeout_in_ms ms from |
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// this moment with the given timeout_id. |
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// On timeout we call Connection::HandleTimeoutEvent, which in turn calls |
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// the virtual HandleTimeout - override that to |
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void SetTimeout(int64 timeout_id, int64 timeout_in_ms); |
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// Clears a previously set timeout callback. Returns true if indeed a timeout |
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// callback was set for that particular timeout_id |
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bool UnsetTimeout(int64 timeout_id); |
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// Clears all timeouts (normally on close / destructor) |
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void UnsetAllTimeouts(); |
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private: |
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void TimeoutFunction(int64 timeout_id) { |
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// First clear the timeout that we got from the map of timeouts ! |
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CHECK(timeout_closures_.erase(timeout_id)); |
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callback_->Run(timeout_id); |
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} |
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Selector* const selector_; |
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TimeoutCallback* const callback_; |
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// Timeout callbacks - use them w/ SetTimeout/Unset |
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typedef map<int64, Closure*> ClosureMap; |
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ClosureMap timeout_closures_; |
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}; |
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} |
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#endif // __NET_BASE_TIMEOUTER_H__ |
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