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// Copyright (c) 2009, Whispersoft s.r.l. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Whispersoft s.r.l. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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// Author: Cosmin Tudorache |
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#include "common/base/strutil.h" |
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#include "common/base/common.h" |
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#include "common/base/scoped_ptr.h" |
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#include "net/rpc/lib/client/rpc_client_connection_http.h" |
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#include "net/rpc/lib/rpc_constants.h" |
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|
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namespace rpc { |
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|
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ClientConnectionHTTP::ClientConnectionHTTP( |
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net::Selector& selector, |
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net::NetFactory& net_factory, |
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net::PROTOCOL net_protocol, |
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const http::ClientParams& params, |
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const net::HostPort& addr, |
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rpc::CODEC_ID codec_id, |
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const string& http_request_path) |
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: IClientConnection(selector, rpc::CONNECTION_HTTP, codec_id), |
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selector_(selector), |
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net_factory_(net_factory), |
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net_protocol_(net_protocol), |
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remote_addr_(addr), |
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http_params_(new http::ClientParams(params)), |
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http_protocol_(new http::ClientProtocol( |
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http_params_, |
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new http::SimpleClientConnection(&selector_, |
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&net_factory_, |
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net_protocol), |
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remote_addr_)), |
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http_request_path_(http_request_path), |
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disconnect_completed_(false, true), |
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queries_() { |
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} |
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|
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ClientConnectionHTTP::~ClientConnectionHTTP() { |
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Close(); |
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delete http_params_; |
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http_params_ = NULL; |
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CHECK(queries_.empty()); |
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} |
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|
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const char* rpc::ClientConnectionHTTP::Error() const { |
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// http::ClientErrorName(http_protocol_->conn_error_); |
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return "no_error"; |
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} |
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|
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void rpc::ClientConnectionHTTP::Close() { |
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// Run this function no mater what. Maybe the selector just closed the |
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// connection, or a HandleError is in progress.. it doesn't matter. |
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// Testing for socket alive does not assure that the selector is not executing |
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// something in here. |
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// e.g. [selector] -> rpc::ClientConnectionTCP::Close which closes fd but |
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// does not finish execution of Close() |
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// [external] -> destructor -> Close -> test fd_ is invalid |
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// -> go on with destructor |
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// [selector] -> still in rpc::ClientConnectionTCP::Close ==> Crash |
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// |
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if ( !selector_.IsInSelectThread() && !selector_.IsExiting() ) { |
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disconnect_completed_.Reset(); |
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selector_.RunInSelectLoop( |
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NewCallback(this, &rpc::ClientConnectionHTTP::Close)); |
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disconnect_completed_.Wait(); |
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return; |
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} |
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|
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// Notify the HTTP layer, to complete all pending queries with error. |
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http_protocol_->Clear(); |
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delete http_protocol_; |
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http_protocol_ = NULL; |
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CHECK(queries_.empty()) << "#" << queries_.size() << " queries pending."; |
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LOG_INFO << "Disconnect from " << remote_address() << " completed"; |
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disconnect_completed_.Signal(); |
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} |
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|
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////////////////////////////////////////////////////////////////////// |
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// |
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// IClientConnection interface methods |
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// |
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void rpc::ClientConnectionHTTP::Send(const rpc::Message* p) { |
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// Keep this method [THREAD SAFE] ! |
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|
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// Create a http request containing: |
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// - the codec id |
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// - the encoded RPC message |
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// |
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|
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LOG_INFO << "Sending request on http path: [" << http_request_path_ << "]"; |
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// req will be deleted on CallbackRequestDone |
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http::ClientRequest* req = new http::ClientRequest(http::METHOD_POST, |
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http_request_path_); |
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CHECK_NOT_NULL(req); |
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|
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// write codec ID |
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bool success = req->request()->client_header()->AddField( |
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string(RPC_HTTP_FIELD_CODEC_ID), |
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strutil::StringPrintf("%d", GetCodec().GetCodecID()), false); |
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CHECK(success); |
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// write RPC message |
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GetCodec().EncodePacket(*req->request()->client_data(), *p); |
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// IMPORTANT: |
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// The query result (or failure) MUST be delivered on a different call ! |
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// Many times we synchronize the Call and HandleCallResult, so the Call |
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// should not call HandleCallResult right away. |
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// We also defend against stack-overflow: |
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// - call async function |
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// - call completion handler |
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// - call another async function |
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// - ... |
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|
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// Send the http request (through a callback from the selector thread) |
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// |
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selector_.RunInSelectLoop( |
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NewCallback(this, &rpc::ClientConnectionHTTP::SendRequest, req, p)); |
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} |
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void rpc::ClientConnectionHTTP::Cancel(uint32 xid) { |
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// cannot cancel http request |
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UNUSED_ALWAYS(xid); |
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} |
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|
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////////////////////////////////////////////////////////////////////// |
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|
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void rpc::ClientConnectionHTTP::SendRequest(http::ClientRequest* req, |
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const rpc::Message* p) { |
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if ( !selector_.IsInSelectThread() ) { |
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selector_.RunInSelectLoop( |
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NewCallback(this, &rpc::ClientConnectionHTTP::SendRequest, req, p)); |
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return; |
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} |
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if ( !http_protocol_->IsAlive() ) { |
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LOG_DEBUG << "http_protocol_ " << (http_protocol_ ? "DEAD" : "NULL") |
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<< " , recreating http::ClientProtocol"; |
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delete http_protocol_; |
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http_protocol_ = new http::ClientProtocol( |
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http_params_, |
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new http::SimpleClientConnection(&selector_, &net_factory_, |
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net_protocol_), |
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remote_addr_); |
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} |
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queries_.insert(make_pair(req, p)); |
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http_protocol_->SendRequest( |
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req, NewCallback(this, |
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&rpc::ClientConnectionHTTP::CallbackRequestDone, |
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req)); |
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} |
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void rpc::ClientConnectionHTTP::CallbackRequestDone(http::ClientRequest* req) { |
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CHECK(selector_.IsInSelectThread()); |
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CHECK_NOT_NULL(req); |
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scoped_ptr<http::ClientRequest> auto_del_request(req); |
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// No need to synchornize queries_. All changes happen in selector thread! |
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QueryMap::iterator it = queries_.find(req); |
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if ( it == queries_.end() ) { |
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LOG_ERROR << "Cannot find active query for http ClientRequest: " |
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<< req->name(); |
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return; |
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} |
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CHECK_EQ(it->first, req); |
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scoped_ptr<const rpc::Message> q(it->second); |
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queries_.erase(it); |
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const http::ClientError cli_error = req->error(); |
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const http::HttpReturnCode ret_code = |
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req->request()->server_header()->status_code(); |
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if ( cli_error != http::CONN_OK || ret_code != http::OK ) { |
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const string error = |
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string("client_error=") + http::ClientErrorName(cli_error) + |
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string(" http_return_code=") + http::GetHttpReturnCodeName(ret_code); |
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LOG_ERROR << "Error: req[0x" << std::hex << req << std::dec << "]" << error; |
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NotifySendFailed(q.release(), RPC_CONN_ERROR); |
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return; |
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} |
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// wrap request buffer |
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io::MemoryStream* const in = req->request()->server_data(); |
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in->MarkerSet(); // to be able to restore data on error & print it for debug |
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|
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// decode RPC message from inside http request |
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rpc::Message* msg = new rpc::Message(); |
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DECODE_RESULT result = GetCodec().DecodePacket(*in, *msg); |
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if ( result == DECODE_RESULT_ERROR ) { |
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in->MarkerRestore(); |
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LOG_ERROR << "RPC Decode Message error, in http reply."; |
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delete msg; |
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return; |
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} |
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if ( result == DECODE_RESULT_NOT_ENOUGH_DATA ) { |
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in->MarkerRestore(); |
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LOG_ERROR << "RPC Decode Message insufficient data, in http reply."; |
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delete msg; |
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return; |
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} |
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CHECK_EQ(result, DECODE_RESULT_SUCCESS); |
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in->MarkerClear(); |
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|
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// send msg to the IConnection which will send RPC response back to |
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// application |
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HandleResponse(msg); |
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} |
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} |
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