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// Copyright (c) 2009, Whispersoft s.r.l. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Whispersoft s.r.l. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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// Author: Cosmin Tudorache |
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|
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#include "common/base/common.h" |
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#include "common/base/errno.h" |
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#include "common/base/log.h" |
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#include "common/base/scoped_ptr.h" |
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|
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#include "net/rpc/lib/server/rpc_server_connection.h" |
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#include "net/rpc/lib/codec/rpc_codec.h" |
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#include "net/rpc/lib/codec/binary/rpc_binary_codec.h" |
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#include "net/rpc/lib/codec/json/rpc_json_codec.h" |
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#include "net/rpc/lib/rpc_version.h" |
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|
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namespace rpc { |
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|
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void rpc::ServerConnection::ProtocolHandleHandshake(io::MemoryStream& in) { |
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// It's a 3 way handshake. The involved packets are as follows: |
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// 1. client -> server |
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// - 3 bytes: "rpc" |
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// - 2 bytes: rpc-protocol-version (hi,lo) |
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// - 1 byte: codec identifier. |
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// - 32 bytes: client random generated data. |
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// 2. server -> client |
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// - 3 bytes: "rpc" |
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// - 2 bytes: rpc-protocol-version. Should match the client version. |
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// Otherwise don't send this packet and drop the handshake. |
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// - 1 byte: codec identifier. Should be identical with the client |
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// indicated value. Otherwise don't send this packet and |
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// drop the handshake. |
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// - 32 bytes: server random generated data. Different from the |
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// client data. |
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// - 32 bytes: repeat client data. |
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// 3. client -> server |
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// - 3 bytes: "rpc" |
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// - 2 bytes: rpc-protocol-version. Should match the server version. |
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// Otherwise don't send this packet and drop the handshake. |
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// - 1 byte: codec identifier. Identical with the first packet. |
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// - 32 bytes: repeat server data. |
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// |
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|
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CHECK_NE(handshakeState_, HS_CONNECTED) << "Handshake already done!"; |
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CHECK_NE(handshakeState_, HS_FAILURE) << "Handshake already failed!"; |
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|
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// protocol constant = 3 + 2 + 1 + HANDSHAKE_RANDOM_SIZE |
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if ( in.Size() < 38 ) { |
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// not enough data. Wait for more. |
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return; |
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} |
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|
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// decode the handshake |
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char mark[4] = { 0, }; |
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in.Read(mark, 3); |
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const uint8 versHi = io::NumStreamer::ReadByte(&in); |
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const uint8 versLo = io::NumStreamer::ReadByte(&in); |
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const uint8 codecID = io::NumStreamer::ReadByte(&in); |
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char data[HANDSHAKE_RANDOM_SIZE] = { 0, }; |
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uint32 readSize = in.Read(data, HANDSHAKE_RANDOM_SIZE); |
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CHECK_EQ(readSize, HANDSHAKE_RANDOM_SIZE); |
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|
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if ( !strutil::StrEql(mark, "rpc") ) { |
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// the handshake packet should start with "rpc" |
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LOG_DEBUG << "ERROR: Handshake does not start with \"rpc\" but with: " |
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<< strutil::PrintableDataBuffer(mark, 3); |
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handshakeState_ = HS_FAILURE; |
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return; |
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} |
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|
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if ( versHi != RPC_VERSION_MAJOR || |
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versLo != RPC_VERSION_MINOR ) { |
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// different version |
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LOG_WARNING << "handshake attempt" |
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" from " << net_connection_->remote_address() |
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<< " with version " << versHi << "." << versLo |
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<< "; Server version is " << RPC_VERSION_STR |
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<< ";"; |
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handshakeState_ = HS_FAILURE; |
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return; |
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} |
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|
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// create codec according to client codecID |
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// |
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if ( !codec_ ) { |
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switch ( codecID ) { |
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case rpc::CID_BINARY: |
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codec_ = codec_ ? codec_ : new rpc::BinaryCodec(); |
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break; |
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case rpc::CID_JSON: |
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codec_ = codec_ ? codec_ : new rpc::JsonCodec(); |
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break; |
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default: |
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LOG_WARNING << "handshake attempt" |
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" from " << net_connection_->remote_address() |
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<< " with invalid codecID: " << codecID; |
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handshakeState_ = HS_FAILURE; |
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break; |
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}; |
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} |
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|
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switch ( handshakeState_ ) { |
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case HS_WAITING_REQUEST: { |
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// compose handshake response |
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uint8 handResponse[3+2+1+HANDSHAKE_RANDOM_SIZE+HANDSHAKE_RANDOM_SIZE]; |
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memcpy(handResponse, "rpc", 3); // "rpc" head |
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handResponse[3] = RPC_VERSION_MAJOR; // version HI |
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handResponse[4] = RPC_VERSION_MINOR; // version LO |
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handResponse[5] = codec_->GetCodecID(); // codec identifier |
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memcpy(handResponse + 6, |
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handshakeServerRandomData_, |
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HANDSHAKE_RANDOM_SIZE); // 32 bytes server random data |
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memcpy(handResponse + 6 + HANDSHAKE_RANDOM_SIZE, |
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data, |
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HANDSHAKE_RANDOM_SIZE); // 32 bytes the received client data |
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// send response |
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net_connection_->Write( |
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reinterpret_cast<const void*>(handResponse), sizeof(handResponse)); |
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handshakeState_ = HS_WAITING_RESPONSE; |
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return; |
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} |
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break; |
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case HS_WAITING_RESPONSE: { |
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// check replied data. The client should have replied with our |
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// random data. |
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if ( memcmp(data, handshakeServerRandomData_, HANDSHAKE_RANDOM_SIZE) ) { |
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LOG_WARNING << "handshake failed: client replied different random data"; |
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handshakeState_ = HS_FAILURE; |
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return; |
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} |
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CHECK(codec_); |
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if ( codecID != codec_->GetCodecID() ) { |
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LOG_WARNING << "handshake failed: client replied " |
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<< "different codecid. First: " |
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<< codec_->GetCodecID() << " second: " << codecID; |
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handshakeState_ = HS_FAILURE; |
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return; |
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} |
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handshakeState_ = HS_CONNECTED; |
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return; |
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} |
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break; |
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case HS_FAILURE: { |
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// hanshake failed already |
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return; |
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} |
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break; |
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default: |
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LOG_FATAL << "Invalid Handshake state " |
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<< (static_cast<uint32>(handshakeState_)); |
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return; |
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} |
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} |
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|
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void rpc::ServerConnection::ProtocolHandleMessage(const rpc::Message& p) { |
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LOG_DEBUG << "Handle received packet: " << p; |
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if ( p.header_.msgType_ != RPC_CALL ) { |
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LOG_ERROR << "Received a non-CALL message! ignoring: " << p; |
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return; |
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} |
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|
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// extract transport |
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rpc::Transport transport(rpc::Transport::TCP, |
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net_connection_->local_address(), |
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net_connection_->remote_address()); |
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// extract call: service, method and arguments |
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CHECK_EQ(p.header_.msgType_, RPC_CALL); |
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const uint32 xid = p.header_.xid_; |
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const string service = p.cbody_.service_.StdStr(); |
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const string method = p.cbody_.method_.StdStr(); |
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io::MemoryStream& params = |
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const_cast<io::MemoryStream&>(p.cbody_.params_); |
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// create an internal query. Use xid as qid, because inside a connection |
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// xid s are unique. |
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rpc::Query* query = new rpc::Query(transport, xid, service, method, |
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params, *codec_, GetResultHandlerID()); |
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// send the query to the executor. Specify us as the result collector. |
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// |
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if ( asyncQueryExecutor_.QueueRPC(query) ) { |
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return; // Success |
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} |
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// on error, send error message |
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// |
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delete query; |
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query = NULL; |
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LOG_ERROR << "Async queue execution failed:" |
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<< " service=" << service |
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<< " method=" << method |
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<< " reason=" << GetLastSystemErrorDescription(); |
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io::MemoryStream ms; |
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codec_->Encode(ms, rpc::String(GetLastSystemErrorDescription())); |
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WriteReply(xid, RPC_SYSTEM_ERR, ms); |
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} |
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|
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rpc::ServerConnection::ServerConnection( |
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net::Selector* selector, |
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bool auto_delete_on_close, |
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net::NetConnection * net_connection, |
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rpc::IAsyncQueryExecutor& queryExecutor) |
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: selector_(selector), |
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net_connection_(net_connection), |
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cachedPacketBuffer_(), |
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syncCachedPacketBuffer_(), |
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handshakeState_(HS_WAITING_REQUEST), |
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asyncQueryExecutor_(queryExecutor), |
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registeredToQueryExecutor_(false), |
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codec_(NULL), |
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expectedWriteReplyCalls_(0), |
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accessExpectedWriteReplyCalls_(), |
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auto_delete_on_close_(auto_delete_on_close) { |
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net_connection_->SetReadHandler(NewPermanentCallback( |
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this, &ServerConnection::ConnectionReadHandler), true); |
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net_connection_->SetWriteHandler(NewPermanentCallback( |
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this, &ServerConnection::ConnectionWriteHandler), true); |
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net_connection_->SetCloseHandler(NewPermanentCallback( |
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this, &ServerConnection::ConnectionCloseHandler), true); |
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// generate random data |
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for ( uint32 i = 0; i < HANDSHAKE_RANDOM_SIZE; i++ ) { |
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handshakeServerRandomData_[i] = '0' + i % 10; |
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} |
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} |
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|
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rpc::ServerConnection::~ServerConnection() { |
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// stop RPC result receiving |
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if ( registeredToQueryExecutor_ ) { |
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asyncQueryExecutor_.UnregisterResultHandler(*this); |
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registeredToQueryExecutor_ = false; |
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} |
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delete codec_; |
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codec_ = NULL; |
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delete net_connection_; |
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net_connection_ = NULL; |
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CHECK_EQ(expectedWriteReplyCalls_, 0); |
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} |
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|
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void rpc::ServerConnection::IncExpectedWriteReplyCalls() { |
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synch::MutexLocker lock(&accessExpectedWriteReplyCalls_); |
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expectedWriteReplyCalls_++; |
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} |
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void |
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rpc::ServerConnection::DecExpectedWriteReplyCallsAndPossiblyDeleteConnection() { |
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bool deleteConnection = false; |
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{ |
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synch::MutexLocker lock(&accessExpectedWriteReplyCalls_); |
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CHECK_GT(expectedWriteReplyCalls_, 0); |
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expectedWriteReplyCalls_--; |
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deleteConnection = |
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(expectedWriteReplyCalls_ == 0) && |
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(net_connection_->state() == net::NetConnection::DISCONNECTED) && |
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auto_delete_on_close_; |
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} |
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if ( deleteConnection ) { |
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selector_->DeleteInSelectLoop(this); |
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} |
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} |
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|
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////////////////////////////////////////////////////////////// |
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// |
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// Methods available to any external thread (worker threads). |
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// |
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void rpc::ServerConnection::WriteReply(uint32 xid, |
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rpc::REPLY_STATUS status, |
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const io::MemoryStream& result) { |
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rpc::Message p; |
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|
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rpc::Message::Header& header = p.header_; |
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header.xid_ = xid; |
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header.msgType_ = RPC_REPLY; |
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|
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rpc::Message::ReplyBody& body = p.rbody_; |
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body.replyStatus_ = status; |
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body.result_.AppendStreamNonDestructive(&result); |
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|
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LOG_DEBUG << "WriteReply sending packet: " << p; |
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|
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WriteWithEncodeNow(p); |
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} |
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|
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void rpc::ServerConnection::WriteWithEncodeInSelector(const rpc::Message* p) { |
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CHECK_NOT_NULL(p); |
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|
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IncExpectedWriteReplyCalls(); |
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selector_->RunInSelectLoop( |
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NewCallback(this, &rpc::ServerConnection::CallbackSendRPCPacket, p)); |
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} |
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|
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void rpc::ServerConnection::WriteWithEncodeNow(const rpc::Message& p) { |
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io::MemoryStream* ms = new io::MemoryStream(); |
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CHECK_NOT_NULL(ms); |
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codec_->EncodePacket(*ms, p); |
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|
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IncExpectedWriteReplyCalls(); |
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selector_->RunInSelectLoop( |
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NewCallback(this, |
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&rpc::ServerConnection::CallbackSendData, |
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(const io::MemoryStream *)ms)); |
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} |
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|
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////////////////////////////////////////////////////////////// |
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// |
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// Methods available only from the selector thread. |
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// |
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void rpc::ServerConnection::CallbackSendRPCPacket(const rpc::Message* p) { |
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CHECK_NOT_NULL(p); |
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// the message was dynamically allocated |
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scoped_ptr<const rpc::Message> autoDelP(p); |
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| 336 |
if ( net_connection_->state() != net::NetConnection::CONNECTED ) { |
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LOG_DEBUG << "Bad connection state: " << net_connection_->StateName() |
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<< " Cannot SendRPCPacket: " << *p; |
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DecExpectedWriteReplyCallsAndPossiblyDeleteConnection(); |
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return; |
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} |
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|
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LOG_DEBUG << "SendRPCPacket: " << *p; |
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| 344 |
|
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// serialize the given RPC packet in the cache buffer. |
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| 346 |
// |
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cachedPacketBuffer_.Clear(); |
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| 348 |
codec_->EncodePacket(cachedPacketBuffer_, *p); |
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| 349 |
|
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// send reply over network |
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| 351 |
// |
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| 352 |
net_connection_->outbuf()->AppendStream(&cachedPacketBuffer_); |
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net_connection_->RequestWriteEvents(true); |
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| 354 |
DecExpectedWriteReplyCallsAndPossiblyDeleteConnection(); |
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| 355 |
} |
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| 356 |
|
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| 357 |
void rpc::ServerConnection::CallbackSendData(const io::MemoryStream* ms) { |
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| 358 |
CHECK_NOT_NULL(ms); |
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| 359 |
// the stream was dynamically allocated |
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| 360 |
scoped_ptr<const io::MemoryStream> autoDelStream(ms); |
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| 361 |
|
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| 362 |
if ( net_connection_->state() != net::NetConnection::CONNECTED ) { |
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| 363 |
DLOG_DEBUG << "Bad connection state: " << net_connection_->StateName() |
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| 364 |
<< " Cannot SendData: " << ms->DebugString(); |
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| 365 |
DecExpectedWriteReplyCallsAndPossiblyDeleteConnection(); |
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return; |
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| 367 |
} |
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| 368 |
|
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| 369 |
// send reply over network |
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| 370 |
// |
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| 371 |
net_connection_->outbuf()->AppendStreamNonDestructive(ms); |
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| 372 |
net_connection_->RequestWriteEvents(true); |
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| 373 |
DecExpectedWriteReplyCallsAndPossiblyDeleteConnection(); |
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} |
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| 375 |
|
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| 376 |
////////////////////////////////////////////////////////////////////// |
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| 377 |
// |
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| 378 |
// net::BufferedConnection methods |
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| 379 |
// |
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| 380 |
bool rpc::ServerConnection::ConnectionReadHandler() { |
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| 381 |
// get the BufferedConnection's internal memory stream |
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| 382 |
io::MemoryStream* in = net_connection_->inbuf(); |
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| 383 |
|
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| 384 |
if ( handshakeState_ != HS_CONNECTED ) { |
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| 385 |
ProtocolHandleHandshake(*in); |
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| 386 |
if ( handshakeState_ == HS_FAILURE ) { |
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| 387 |
LOG_ERROR << "Handshake failed. Closing connection."; |
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| 388 |
return false; |
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| 389 |
} |
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| 390 |
if ( handshakeState_ != HS_CONNECTED ) { |
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| 391 |
// handshake not finished yet |
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| 392 |
return true; |
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| 393 |
} |
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| 394 |
|
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| 395 |
// handshake completed, register to the executor to be able to |
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| 396 |
// receive RPC results (as we're about to receive RPC queries) |
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| 397 |
// |
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| 398 |
asyncQueryExecutor_.RegisterResultHandler(*this); |
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| 399 |
registeredToQueryExecutor_ = true; |
|---|
| 400 |
} |
|---|
| 401 |
|
|---|
| 402 |
// the codec is estabilished in handshake. It should be known by now. |
|---|
| 403 |
CHECK(codec_); |
|---|
| 404 |
|
|---|
| 405 |
while ( !in->IsEmpty() ) { |
|---|
| 406 |
// set a marker, to be able to restore read data on incomplete packets. |
|---|
| 407 |
in->MarkerSet(); |
|---|
| 408 |
|
|---|
| 409 |
// try decoding a RPC message |
|---|
| 410 |
rpc::Message p; |
|---|
| 411 |
DECODE_RESULT result = codec_->DecodePacket(*in, p); |
|---|
| 412 |
|
|---|
| 413 |
if ( result == DECODE_RESULT_NOT_ENOUGH_DATA ) { |
|---|
| 414 |
// not enough data to read the entire packet. |
|---|
| 415 |
// restore read data |
|---|
| 416 |
in->MarkerRestore(); |
|---|
| 417 |
return true; |
|---|
| 418 |
} else if ( result == DECODE_RESULT_SUCCESS ) { |
|---|
| 419 |
// RPC packet read & decoded successfully |
|---|
| 420 |
// a complete packet was read, cancel the marker. |
|---|
| 421 |
in->MarkerClear(); |
|---|
| 422 |
|
|---|
| 423 |
// handle message (queue RPC query for execution) |
|---|
| 424 |
ProtocolHandleMessage(p); |
|---|
| 425 |
|
|---|
| 426 |
// try read & handle next packet in input stream |
|---|
| 427 |
continue; |
|---|
| 428 |
} else if ( result == DECODE_RESULT_ERROR ) { |
|---|
| 429 |
// decoder error. Data is not a packet. |
|---|
| 430 |
// no need to restore data, we're closing the connection. |
|---|
| 431 |
in->MarkerClear(); |
|---|
| 432 |
LOG_ERROR << "Invalid data. Closing Connection."; |
|---|
| 433 |
net_connection_->FlushAndClose(); |
|---|
| 434 |
return false; |
|---|
| 435 |
} |
|---|
| 436 |
|
|---|
| 437 |
// no such result |
|---|
| 438 |
in->MarkerClear(); |
|---|
| 439 |
LOG_FATAL << "Invalid result from rpc::Message::SerializeLoad: " << result; |
|---|
| 440 |
return false; |
|---|
| 441 |
} |
|---|
| 442 |
return true; |
|---|
| 443 |
} |
|---|
| 444 |
bool rpc::ServerConnection::ConnectionWriteHandler() { |
|---|
| 445 |
return true; |
|---|
| 446 |
} |
|---|
| 447 |
void rpc::ServerConnection::ConnectionCloseHandler( |
|---|
| 448 |
int err, net::NetConnection::CloseWhat what) { |
|---|
| 449 |
if ( what != net::NetConnection::CLOSE_READ_WRITE ) { |
|---|
| 450 |
net_connection_->FlushAndClose(); |
|---|
| 451 |
return; |
|---|
| 452 |
} |
|---|
| 453 |
LOG_INFO << "Closed connection to " << net_connection_->remote_address() |
|---|
| 454 |
<< " err: " << GetSystemErrorDescription(err); |
|---|
| 455 |
|
|---|
| 456 |
// stop RPC result receiving |
|---|
| 457 |
if ( registeredToQueryExecutor_ ) { |
|---|
| 458 |
asyncQueryExecutor_.UnregisterResultHandler(*this); |
|---|
| 459 |
registeredToQueryExecutor_ = false; |
|---|
| 460 |
} |
|---|
| 461 |
} |
|---|
| 462 |
|
|---|
| 463 |
void rpc::ServerConnection::HandleRPCResult(const rpc::Query& q) { |
|---|
| 464 |
WriteReply(q.qid(), q.status(), q.result()); |
|---|
| 465 |
} |
|---|
| 466 |
|
|---|
| 467 |
// Returns a description of this connection. Good for logging. |
|---|
| 468 |
string rpc::ServerConnection::ToString() const { |
|---|
| 469 |
std::ostringstream oss; |
|---|
| 470 |
oss << "rpc::ServerConnection to " << net_connection_->remote_address(); |
|---|
| 471 |
return oss.str(); |
|---|
| 472 |
} |
|---|
| 473 |
} |
|---|